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My Projects

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HORDES OF HELL is a third-person Hack’n’Slash set in a foreboding underworld. Players will face off against swarms of enemies and vicious bosses. Defeat legions of demons to use their resources to get new weapons, items and abilities. Give 'em Hell!

Sleep Mate

Sleep Mate is a mobile game where players manage a pet through its daily activities and sleeping habits. This game aims to promote healthy eating, exercise and sleeping habits.

Hangfire

Hangfire is a third person shooter where players attempt to shoot as many targets within a one minuet timer to achieve a high score.

Shadow of the West

Shadow of the West is a stealth-based first person horror game where the objective is to evade the mysterious dark threat in an abandoned part of a western town, separated by a canyon. The player has to run, listen carefully, and hide to survive, and must gather wooden planks to repair a bridge that leads to their safety on the safe part of town.

In Killer Runner players must compete to be the winning player in an asymmetrical runner experience. Players run through a 2D environment The killer must catch the runner as they complete these puzzles as they are slower than the runner but are able to damage them. Rounds will consist of a best of 3 with the player that wins 2 out of 3 rounds.

Whac-A-Goblin

Whac-A-Goblin is a whack-a-mole style minigame for the game Dwellings of Dwarves: Brew Festival which was requested by our client. In this minigame players stand at a table, wall and other pieces of dwarven machinery which all contain numerous holes scattered about, which will each occasionally spawn goblins for the player to hit with their hammer.

Ongoing Projects
Horizon Stealth

Horizon Stealth is an isometric point and click stealth game made in unreal engine 4. Using the point and click adventure template I am hoping to revamp the systems available and create interesting and fun levels, adding unique aspects to create a good portfolio piece and expand my skills.

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Multiball

Multiball is a 2D mobile unity project where players drag and shoot balls into platforms which then multiplies the amount, with the player aiming to get as many balls as possible. I hope to be able to complete the scripts and touch controls, furthering my skills in game creation and mobile development.

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Ewan Anderson's Portfolio

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